While it is nice to be able to use Call of Duty's battle pass cosmetics and marketplace items in the mode, it is not worth the negative impact on the story. While the Operator system is important for Call of Duty: Warzone and the multiplayer portions of the yearly releases, it would be for the best if it was excluded from Zombies. RELATED: Call of Duty Vanguard's Version of WW2 is Going to Be Very Different From the Past With Treyarch showing that it can absolutely write likable and original characters through Klaus in Mauer Der Toten, the issue is clearly tied to the limitations of the Operator system. This is a huge detriment to the mode, as players can only hear the great character development Sam is getting by listening to some hidden intel. For those unwilling to collect hundreds of documents and audio files, though, the story is limited to the radio dialogue and the main quests. There is still a quality story being told in Call of Duty: Black Ops Cold War, but like the early days in Call of Duty: World at War, it is done through Zombies’ intel items. Unfortunately, there is no workaround for this based on how the Operator system currently works, meaning that Treyarch would need to abandon it entirely or stop making fan favorite characters playable. Weaver giving orders to a playable version of Weaver is off-putting, as is Samantha rescuing herself in Firebase Z. While Treyarch was smart to make them playable, as they are some of the most interesting characters in the Dark Aether narrative, it is hard to take any big story moments seriously when they are being used. This shows once again with characters like Maxis and Weaver. While some brief voice lines work perfectly in multiplayer, a co-op, narrative-heavy mode is a completely different story. The player characters have no real personalities in Zombies, which is a major detriment. This is even more troublesome in the end cutscene for each map, as Requiem remains uncomfortably silent while other characters talk around them. While they still deliver the basic quotes when killing Zombies or spinning the Mystery Box, their dialogue never goes any deeper. Players do not get serious, thoughtful dialogue between the cast, as Operators have no conversations with one another. In Call of Duty: Black Ops Cold War, this is not possible. These conversations added so much to each map, as they allowed the characters to comment on their surroundings and show how much development they have had between each installment of Zombies. A huge reason fans fell in love with the likes of Richtofen and Dempsey is because of their dynamic, as the two bounced off each other incredibly well. The feature stripped Call of Duty Zombies of a lot of personality, as one of the very best features in the past versions of the mode was character conversations. However, while it was an understandable decision, it is absolutely a double-edged sword. As such, they have a reason to pursue the battle pass rewards or purchase COD points, as they can show off those skins in the Survival mode.
#BLACK OPS 2 GSC STUDIO IMPOSIBLE TO CONNECT ERROR SKIN#
Operators instantly provide that, with players able to use every skin they buy from the marketplace or unlock via the battle pass. For years, players had been asking for deeper customization for the playable characters, as the furthest it ever went was face paint in Call of Duty: Black Ops 4. It is easy to understand why Treyarch moved toward Operators in Call of Duty: Black Ops Cold War Zombies. The Problem With Call of Duty: Black Ops Cold War’s Operators In Zombies RELATED: Call of Duty: Vanguard Reveal Date Confirmed By Leak Assuming it does, making the playable characters in Zombies separate from the Call of Duty: Vanguard Operators would be terrific. With Treyarch supposedly assisting Sledgehammer Games with the Zombies mode, and some sources even reporting that Treyarch is making the entirety of it, the studio could surely make good use of the feedback it received for Call of Duty: Black Ops Cold War. However, that does not mean that they need to carry over to Zombies. Fortunately, Call of Duty: Vanguard provides an opportunity to fix it.Ĭall of Duty: Black Ops Cold War Zombies’ biggest problem is tied to its Operators, which are all-but-confirmed to feature inside Call of Duty: Vanguard as well. Players have been quick to point out the lack of Survival maps in Call of Duty: Black Ops Cold War, but the mode has another issue. However, while this is all great, Treyarch’s latest iteration of Zombies is far from perfect. The game features some welcome additions like the armor system, perk and skill upgrades, character customization, and more. From a gameplay standpoint, Call of Duty: Black Ops Cold War is a solid experience.